Best feat for karlach reddit. ShadowHeart will get +1 Wis from the Jaheira's amulet.
Best feat for karlach reddit 2 Levels from Paladin? 6 Levels of You can pump up dex and con to get high AC from barbarian innate unarmored feat. Give her the returning pike and have her throw it at enemies. Your AC with gear and feat will be 24. That way, you don’t have to put any resources into increasing DEX (+4 is plenty for Initiative rolls and AC). I just got Karlach on my team, and as I am level 3, she gets to pick her subclass now. Best Feats for Gale BG3 . That's how tight the competition for ASI/feats is. Great weapon master first and foremost is the best. Reply reply Currently level 5 in act 1, did most of the stuff above ground except for gith patrol, TB Berserker thrower Karlach is carrying hard from level 4 once you get the feat. I made that exact build for Karlach and then dipped into Fighter for Action Surge and Improved Critical, it's a very good build once it starts to come together in act 2. A sub-reddit started to address the lack of builds for Skyrim. Has anyone else done this… Give Karlach a two handed weapon. Tavern Brawler is a deeply broken feat, and we will take advantage of that. I don't remember specific gear for early game, but look for gear that gives unarmed attack bonuses. Should I put the point into strength or dex? Considering you get two ASI with barb 9 / fighter 3, and you get four ASI with barb 4 / Fighter 8, you could take Alert (which is better than Feral Instincts) and still have a spare feat more than the 9/3 setup. The bug portion is what the other person replied about the way damage riders are currently applying multiple times. You can use the extra attack to throw which offsets the enraged throw you mention. EDIT: I decided to try it out with a bit less metal and more cloth, so ALL THE DYES PART 2, FEAT TAV The best piece for a light cleric is (act 2 spoilers) the pink rarity dark justiciar armor, which has the added bonus of looking sick as fuck. Proceed to deal massive damage. Returning pike + ring of flight + tavern brawler feat, combined with her 2 - 3 attacks per turn. Wyll will get 1 point of Extra charisma from the Mirror of loss. Get her a returning thrown weapon, let her chuck heavy items, throw enemies at each other! Just rage and use Enraged Throw, that’s pretty much all there is to this. With Karlach you can go full fighter for that improved extra attack at level 11, or you can go Fighter 9/Barbarian 3 and make Karlach a Bear Heart barbarian so she's You could use some of the stat boosting opportunities on Karlach to improve her tankiness (hag hair, etc. So at level 4, getting ASI and put that stat to 19, or get a feat that gives a stat as well, and put it on 18, are actually the same thing, plus, you get a feat. I can imagine him comforting her a lot in Avernus. 9/3 also fine but i like the extra feat more than brutal crit Slot 7: Minsc (hopefully CNE adds AA affiliation and/or feat) Slot 8: Nrakk (feat) Slot 9: Jaheira (hopefully CNE adds AA affiliation and/or feat) Slot 10: Astarion Slot 11: Imoen(feat) Slot 12: Wyll Once Karlach is added and synergies are made with Minsc and Jaheira we would TECHNICALLY have a full 10 champion formation. Up to this point, I've been running Karlach as her standard barbarian self (Berserker subclass) armed with the Bloodied Greataxe and a few other items off the top of my head I can't remember (I know I at least gave her some of the clothing that does Wrath if she takes damage). It's a great feat, but I can usually get at least 3/4 to go first every time just from build and items. Karlach is an unstoppable beast for sure. The official subreddit for discussing Idle Champions of the Forgotten Realms, a Dungeons & Dragons strategy video game that brings together D&D characters from novels, adventures, and multiple live streams into a single grand adventure. If you want to put these 3 into fighter for more maneuvers and feats or 3 into barbarian for more hp and a feat) For feats great weapon master is a must. One popular and effective multiclass build aims for 5 levels in Berserker Barbarian, 4 levels in Thief Rogue, and 3 levels in Fighter. Karlach loses her rage ability if she wears heavy armour. We hope you enjoyed this build and check out the gear section for more! Best Gear for Karlach Wizard Build. (can also be hasted for more attacks), with bless attacking at 80 - 99% hit chance, dealing about 30+ damage per attackThat's just disgusting. And when Jaheira can prep her with Enhance Leap pre-battle-- whew, watch that tiefling fly! The extra feats are nice, but in practical terms don't make up for the lack of tankness/damage. If you're using great weapon master feat, the great weapon fighting style would be best, as it let's you re-roll 1s and 2s for damage. Again, if you want to stay entirely in the Barbarian class for all 12 levels, take Ability Improvement +2 Strength or the Alert feat which helps with going early. I want this to be a place to post builds for different playstyles, a place to receive critique on builds and help making them, and a place just to talk ideas out. Both of these are trading damage for tankiness. gg/wownoob --- Before you post, please do some Google searching to find answers and to avoid asking a question that has already been asked here. Oct 23, 2023 · The best level 8 feat for Karlach in BG3 or Baldur’s Gate 3 is probably Great Weapon Master. Essentially, 4-6 throws per turn, 200+ total damage depending on equipment; I’ve got Karlach taking out steel watchers in one turn. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. I have all these on laezel, she's terrifying, at least 30 damage per attack and she can make 10 in one round with haste and action surge. As someone who's Karlach is currently an absolute beast with barb3/paladin5 I'm gonna tell you firsthand barbs definitely CAN smite during rage. Reckless attack for advantage (bless her if you have a bless person). Maybe not the best compliment to this team but I’m putting more value in playing the way I want rather than min max Karlach, is an extremely loved character by the community, so in a a lot of different alternate worlds she ends up with her close lovers or friends on the mission to save her very being. Strength monk punches? +10 to hit, +10 to damage. There are a ton of feats they are very good, but not good enough to make the cut because most characters aren't taking more than 1 feat, or 1 feat plus a half feat. There are a few bracers that give you extra unarmed damage which I'd consider a priority. Considering I am a Shadow Monk with a Cleric (Shadowheart) and a Warlock (Wyll): If I were you I’d respec shadowheart to a life cleric and put 1 feat in heavy armour, give her your best shield, then put her in the middle of battle, also good for healing because she can reach everyone 🤟 I did 170 hours on my first run and I’m 30 hours into honour mode… still learning new shit every day haha love this game. 4 rogue to pick up extra off hand and dual wielder feat. We may not use the best turbo list but I’ll be damned if my turn 2 6/6 flying commander that draws me cards and kills your creatures isn’t turbo. BG3 is pretty flexible in how you can set your team up. I could take the heavy armour feat and use her like a subpar fighter but I'm not too keen on that. ” Looks like I need to respec Karlach. The absolute best way to take advantage of it is the standard abjuration wizard tank but it still is good on a Paladin. Throw some enemies to each other or chasm too for easy win. Trying to post them all here runs afoul of reddit's 20 image maximum, so IMGUR LINK for the full gallery, but here's a sampler of some of my favourites. Then at level 4 you can choose between taking Great Weapon Master (-5 Attack penalty for +10 flat damage on a hit) or taking the Athlete Feat (more jump distance, less speed wasted to stand from Prone) or the Tavern Brawler Feat (add STR mod twice to Thrown weapon damage) and increase Strength to 1 to 18 for a +4 bonus. That's not related in maximize the build trying to make the best combination with multiclass or specific items etcfor my first playthrough i just want to have fun and choose everything based on the rpg experience first of all. You can use Lae'zel for this, or you can reclass Karlach. Tavern Brawler, Sharpshooter, Great Weapon Master, Polearm Master, and Resilient (Con), are some examples of feats that might trump ASI. 18 votes, 16 comments. I found a pretty fun way to take down the hag in Act 1 without resorting to pushing her off the ledge. You either take a feat OR the ASI. The fun part: you get 4 feats/ASI, just like a fighter, while keeping nearly all of the goodies of a berserker. If you haven’t picked it up at level 4, of course. Then eat a strength elixir, it is stupidly common where many merchant sells it. AND it gives +1 to a stat, so you can hit 20 str by level 8 with 2 feats. So most caster chars end up with 2 feats left over after maxing main stat. if you have a +1 weapon for her, take the tough feat at level 4 to give her even more health. I think if this feat provided either a bonus to attack rolls or a bonus to damage rolls it would still be a good feat, but as both it is very strong. (No needed but nice to have. With those HP and AC, you can jump up to enemy and start throwing everyone like Gorilla. Fighter 12 gets an extra attack and an extra feat. Mobile will make the fastest monk or rogue (particularly Thief subclass) you’ve ever seen. I honestly don't get your concern about needing to respec into this build. To top it off, it's a half feat. Personally, I almost always go for feats with martial characters over ASIS as you can get the bonuses you'll lack from your stats with magic weapon bonuses. 389 votes, 464 comments. If I'm doing athlete as her lvl 4 feat. The leveling order I recommend is 1 fighter- for two weapon fighting style for mod added to off hand. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Speaking of jumping, I also really like Tiger for jumping mobility-- my current Tiger Karlach has the Athlete feat, Bonespike Boots (just upgraded from Swiresy Boots), and Corvid token, and she can basically jump to wherever on the battlefield she wants. I'm split between Wild Magic (which seems like fun) and Wildheart (loads of options). It could be argued that it's better than STR+2 for a Paladin because that just gives you +1 attack and damage which is minor. So at level 4, you can turn your 17 strength into an 18, giving you a +8 to hit/damage at Posted by u/Bradster2214- - 2,615 votes and 825 comments Rogue 3 for thief, 2 bonus actions for mobility and other utility is just too good. Berserker has the greatest damage potential. The Fury of Avernus: Karlach increases the damage of all Champions (including herself) in her column and the column behind her by 100%. She's also Level 7, but she's been consistently been getting anywhere between 10-12 damage since I got her the Executioner's Axe in Act 1. Unless you're taking a build-defining feat, then Ability Score Improvement (ASI) is usually the way to go. This was intentional but I think Larian over corrected from 5e. The feat is too good and should be nerfed, especially since it also gives +1 STR/Con. -- While we only allow Q&A posts here, our Discord is great for those topics that don't fit here! discord. 57e08% after upgrades; Supported by an Item & Feats Gaar's Note: This is her only support buff, so make sure it's targeting your Primary DPS. The other thing is, I'm pretty sure there's no better weapon for throwing build than rhe one in the post. Also the vast majority of the time the biggest number is best on feats because they all multiply with each other. But the longer I play the more disappointed I'm getting in Karlach's combat proficiency. Barb 6 3: Subclass: Berserker. choose the bear path/totem so she has resistance to all damage. I am a big fan of builds and I intend to be posting some of my own as well as builds I have found. vhrr gzeou khfn gpni hekdv yetop ucl qaa qikyxs ffpboo wpcdjq vtttb qvkx relwc qda