Turret range ark.
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Turret range ark 1 turret on 1 target is not fast enough and they can escape. To reduce lag only allow a few at a time to show 0 replies to this server topic The standard unridden range maximum you can hit is 20 damage per shot, and on mate boosted, imprinted velos they'll cap themselves out, so unless you plan to have some in melee range going mental with the whip just go for health and stamina. It works very similarly to structure limit. Therefore I heard and saw at a couple raids, that people mainly stand in front of the base talking about how to avoid the turrets before they can break in Nov 18, 2017 ยท So, with the upcoming changes that limits to how many turrets you can have in an area. It has a pretty long range too so if your out exploring it can come in handy. I was helping Inigo test this the other day, trying to find the max distance before the minigun turret started giving damage and it felt like no more than 20 yards or so. I located the game. He's talking about the minigun turret, not the auto turrets. Stamina depletes pretty fast in turret mode, can go long distance running, can't regen when in turret mode (on dino) and seemed to be squishy against other velenasours (didn't have a saddle on). Or do those turrets that are making said turret "over cap" have to be destroyed in order for the affected turrets to shoot.
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